| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Snow Axe
GoonWaffe Goonswarm Federation
364
|
Posted - 2012.06.01 00:28:00 -
[1] - Quote
Frying Doom wrote:Actually removing local would not up the risk factor for those who pay attention to Dscan. I do agree that the risk is increased if are too lazy to pay attention.
Dscan only works if the ship isn't cloaky. You don't live in null, so someone might as well tell you: cloaking ships (i.e. stealth bombers) are really quite popular. Imagine how popular they'd be without local!
Removing local shoots risk through the roof, far beyond anything increased bounties or better minerals could ever fix. |

Snow Axe
GoonWaffe Goonswarm Federation
364
|
Posted - 2012.06.01 00:33:00 -
[2] - Quote
Frying Doom wrote:Oh no you mean Covert ships might actually become Covert? Oh the horror. 
They already are covert - I may know that neutral X is in the system, but unless they've decloaked and fired or killed someone who shared a KM, I have no idea what they're in at all. That's also exactly why they're popular as hell in null. You'd know this is if you lived there - guess it's just easier to spout off half-baked ideas for areas of the game you've never experienced, though. Beats the hell out of thinking about things! |

Snow Axe
GoonWaffe Goonswarm Federation
364
|
Posted - 2012.06.01 00:42:00 -
[3] - Quote
Frying Doom wrote:Here is a real life analogy for you.
Would the US government have thrown so many billions of dollars into stealth research and then manufactured stealth fighters and bombers if radars could see them but not detect exactly where they are?
Having Local in Null makes absolutely no sense. It doesn't even fit into the games Lore, Especially not where black ops are involved.
Ah, and there's the real life examples. Real life examples for a game that's set in an alternate universe where space travel is several orders of magnitude more advanced than today. Totally makes sense! It can't be that you don't have any actual Eve-related arguments to back up your ridiculous ideas, could it? Nah, it must be that real life examples are relevant!
ps Stealth Technology doesn't actually make ships literally invisible, you supergenius you. |

Snow Axe
GoonWaffe Goonswarm Federation
364
|
Posted - 2012.06.01 00:55:00 -
[4] - Quote
Frying Doom wrote:You say its in the future ect.. technology is more advenced ect... But You believe that stealth technology while able to bend light would fail a basic requirement for what we have today.
I have said many times why No local in null would disadvantage the lazy, I was pointing out that your logic did and still does not make any sense.
And again, dodging any discussion at all of what would actually happen in-game if this change went through!
Protip: I don't give a **** about whether something "makes sense" in a roleplay sense, or a "this is how I imagine the universe" sense. All I care about is what changes in the game that I pay this company to play. Removing local creates no positives for players and an avalanche of negatives, hence it's a Bad Thing To Do.
The point is a curb about a quarter of an inch off the ground and you keep tripping on it over and over again. Do us all a favor - learn to walk! |

Snow Axe
GoonWaffe Goonswarm Federation
364
|
Posted - 2012.06.01 01:12:00 -
[5] - Quote
You should try reading the OP - he's advocating for removing local in ALL secs, not just null. You're the one who decided to modify that to coincidentally turn it into the part of the game you don't even live in. How crafty of you! |
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